Skeeter's Grid 0.3.0-early_access is available
Skeeter's Grid » Devlog
This is a major early access update that includes new levels, UI tweaks, bug-fixes, and some endgame scaffolding.
- AI Core work (for endgame)
- 0.4.0 levels included (though the dialog / story is largely incomplete)
- Bug fix in which Skeet’s death could lock up the game in some scenarios
- Core indicators added to main UI
- Juice count is now dependent on unique cores found (Skeet’s and others) rather than completing entire collectables (though max juice is still capped at 15)
- 0.3.0 levels not properly tested during the last EA release have gotten a fresh round of testing (and fixes added)
- Goals system refactored
Files
skeeters-grid-windows-ea.zip 950 MB
Version 0.3.0-early_access Sep 11, 2022
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Skeeter's Grid
Re-connect mixed-up circuits in this isometric puzzler..........
Status | In development |
Author | strangeshuttle |
Genre | Puzzle |
Tags | flat-shading, Isometric, Relaxing, Robots, Singleplayer, Unity |
Languages | English |
More posts
- Level Loading with Unity AddressablesSep 19, 2022
- The Unexpected Challenges of WritingSep 06, 2022
- The Analog Sound...Aug 20, 2022
- Introducing Skeeter's GridAug 15, 2022
- Rethinking Spawn PointsAug 14, 2022
- So I'm not great at the community thing...Aug 11, 2022
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